#include "../include/Attributes.hh"

Attributes::Attributes()
    : health(100),
      attack(20),
      defense(10),
      critRate(10), // 10% Critical Rate
      critDamage(50), // 50% Critical Damage
      speed(10),
      armor(5),
      penetration(5),
      damageMultiplier(1.0f) {
}